The Spongebob Squarepants Movie Games
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The SpongeBob SquarePants Movie (video game) | |
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Developer(s) | Heavy Iron Studios (PS2, GC, Xbox) AWE Games (Microsoft Windows) WayForward Technologies(GBA) Aspyr(Mac) |
Publisher(s) | THQ |
Director(s) | Shiraz Akmal (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Producer(s) | Keith Pope (PS2, GC, Xbox) Trevor Talbird (PC) Derek Dutilly (GBA) |
Designer(s) | Joel Goodsell (PS2, GC, Xbox) Scott Nixon (PC) Armando Soto (GBA) |
Programmer(s) | Mark Pope (PS2, GC, Xbox) Jamie Nye (PC) Jimmy Huey, Ian Wakelin (GBA) |
Artist(s) | Scott Chiu, St. John Colon (PS2, GC, Xbox) Mike Niedda (PC) Jacob Stevens (GBA) |
Writer(s) | Scott Nixon (PC) J.J. Pomegranate (GBA) |
Composer(s) | Jimmy Levine, Bobby Crew, John O'Kennedy, Barry Fasman, Beth Ertz (PS2, GC, Xbox) Joe Abbati (PC) Martin Schioeler (GBA) |
Engine | RenderWare |
Platform(s) | |
Release |
November 2004 Macintosh |
Genre(s) | Platform-adventure |
Mode(s) | Single-player |
- The Spongebob Squarepants Movie Game Rom
- The Spongebob Squarepants Movie Game Mindy
- The Spongebob Squarepants Movie Game Ps2 Iso
- The Spongebob Squarepants Movie Game Xbox One
The SpongeBob SquarePants Movie is a 2004 video game based on the animated movie of the same name. The game was released on the PlayStation 2 (PS2), Xbox, GameCube, Microsoft Windows and the Game Boy Advance. The PlayStation 2, Xbox, and GameCube versions were developed by Heavy Iron Studios. The Game Boy Advance version was developed by WayForward Technologies. The Microsoft Windows version was developed by AWE Games. Most of the film's cast reprise their roles.
According to Metacritic, the game received mixed to favorable reviews.[1][2][3][4]
- 1Plot
- 2Voice cast
- 3Reception
GameCube - The SpongeBob SquarePants Movie - The #1 source for video game models on the internet! GameCube - The SpongeBob SquarePants Movie - The Models Resource Wiki Sprites Models Textures Sounds Login. The SpongeBob SquarePants Movie (GameCube, PlayStation 2, Xbox) The SpongeBob SquarePants Movie is based on the film of the same name, using the engine of Battle for Bikini Bottom (minus the overworld). Not nearly as much unused content, but it's still worth a look. It's also notable for trying to work around the presence of David Hasselhoff.
Plot[edit]
The plot of the video game is very similar to the film. King Neptune's crown has been stolen by Plankton and SpongeBob and Patrick must retrieve it from where Plankton sold it to (Shell City). A few areas in the game are not seen in the film, such as where SpongeBob and Patrick must escape Gooberland (their dreams) by following the Goofy Goober in the Patty Wagon. Much of the locations in the game greatly exaggerate the film's screen time; for example, SpongeBob never had to tour 'Planktopolis' in the film, but he does so in the game.[5] And later again to the Krusty Krab 2, in the Patty Wagon (requiring several Goober Tokens to get it back as this is in their reality, not their dreams).
PlayStation 2, GameCube and Xbox versions[edit]
The Spongebob Squarepants Movie Game Rom
The gameplay (and some graphics such as SpongeBob and Patrick's models as well as text font) is similar to that from the previous game, Battle for Bikini Bottom. There are 18 levels in the game that loosely follow the storyline of the film. Each level contains its main component and side tasks. Four levels involve a boss enemy that the player must defeat to progress to the next level. Boss enemies include a giant frogfish, Dennis (who is fought against twice), and King Neptune. Each main level and side task will give the player a Goofy Goober Token once completed, and the player needs these tokens to learn certain skills and proceed to the game. Although the player only needs to complete a level's main component in order to unlock the next level, it is not possible to complete the game only doing the main levels (though the player does not need to do all of the side tasks).
There is also an update system in the game. As the player progresses to levels, they will learn new moves for SpongeBob and Patrick which are needed to win the game. Additionally, the player will receive points as they go through the levels; once the player gains enough, they get an 'Upgrade Point' which can improve a skill's effect (or be used to increase the player's Max Health from three to up to six units). Although very helpful in progressing and completing the game, upgrades are not mandatory to doing so.
The game does not use a life system; if the player dies, they are reverted to their last checkpoint, the game does not count deaths.
- Platforming - Ultimately, the main levels of the game, the player must use SpongeBob and/or Patrick to proceed through the levels. Several skills such as combat, careful movement, and most notably, the use of SpongeBob/Patrick's move-sets are needed to progress. Each level has some side tasks which offer a Goofy Goober Token, and some of the ones which are recurring throughout the levels include:
- Sonic Wave Guitar - The player has to use SpongeBob's Sonic Guitar (his fifth and last move) to guide the wave throughout rings without missing one.
- Spongeball - The player must guide a ball-form SpongeBob through a platforming area, similar to the Super Monkey Ball series.
- Floating Block Challenge - Patrick must jump from block-to-block to reach the Goofy Goober Token before time runs out, and each block has different attributes.
- Combat Arena Challenges - SpongeBob, with only a few health units throughout the level, must defeat some waves of enemies.
- Driving - Using the Patty Wagon, sometimes the player will need to drive through an area. All of the driving levels have three identical side tasks: a time challenge, a ring challenge, and a 'Macho' (or harder) time challenge.
- 'Sliding' - Using a small bathtub (or a shell and King Neptune's crown) which acts almost like a sled with its movement, the player must slide through the area. The same side tasks as in the driving sequences.
- Bosses - There are a total of four boss battles in the game, none of which contain side tasks.
Each completion of a challenge or its sidequest grants the player a Goofy Goober Token. In order to learn the moves required to advance in levels and the stories, SpongeBob and Patrick will have to complete these side missions (like the extra driving and minigame challenges) to get these tokens. SpongeBob and Patrick have a few moves, and when they get a sufficient number of points, they can upgrade a move or increase their max health. Their health units are measured in Krabby Patties; they each contain only three, but can be upgraded up to six over time. The moves will improve in effectiveness when upgraded.
PC version[edit]
The gameplay has features that are reminiscent of point-and-click adventure games, similar to that in the PC version of SpongeBob SquarePants: Lights, Camera, Pants! and SpongeBob SquarePants: Employee of the Month. It mainly follows around SpongeBob and Patrick in a various number of locations. The game consists of 8 chapters that loosely follow the plot of the film, with additional story details being described in cutscenes between chapters that feature narration over still pictures.
GBA version[edit]
The GBA game is a 2D platformer split between 6 worlds to progress through, plus many bonus levels, and a boss at the end of each world. Unlike the console versions, there is a life system, and there is no save feature; instead, players are given a variety of level passwords as they progress through the game. Like the PC version, the story is told through still pictures, but this time with on-screen text.
Voice cast[edit]
- Tom Kenny as SpongeBob SquarePants, Gary the Snail and French Narrator
- Bill Fagerbakke as Patrick Star
- Clancy Brown as Mr. Krabs
- Mr. Lawrence as Plankton
- Jeffrey Tambor as King Neptune
- Scarlett Johansson as Mindy
- Fred Tatasciore as Dennis
Additional voices[edit]
- Scott S. Bullock
Reception[edit]
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According to Metacritic, the GameCube, PC, and Xbox versions of The SpongeBob SquarePants Movie have received 'Mixed or average reviews,'[1][2][4] while the PS2 version received 'Generally favorable reviews.'[3] On GameRankings, the GBA version has a rating of 53 percent.[6]
Home console versions[edit]
The Spongebob Squarepants Movie Game Mindy
Juan Castro of IGN, who reviewed the home console versions, stated that 'The SpongeBob SquarePants Movie delivers an entertaining (and oftentimes challenging) mix of platform and driving sequences. Controls feel responsive and the camera rarely hinders your view of the action. And the humor of the show practically seeps out of every clamshell and bed of kelp you cross'.[14][16][17] The PS2 version was noted by Play magazine as 'a full blown AAA platformer'.[citation needed]
GameZone's Louis Bedigian, who reviewed the Xbox version, felt that the game did not take advantage of the system's graphical capabilities, and wrote, 'The cut scenes are more like storyboards than movie sequences. You don't get to see too many clips from the film, just stills taken from specific scenes. Why would they do this when all other movie-based games use real-time sequences, if not actual clips from the film? […] This could come as a disappointment to players expecting to re-live the movie's magic through a game. During the gameplay, you'll be entertained by amusing dialogue, but the still picture movie sequences are a bore.' Bedigian concluded that young children would enjoy the game, except for 'the frustration' of its driving levels due to its controls, which he wrote, 'aren't very accurate, causing a lot of unnecessary screw ups during that part of the game.'[13]
Anise Hollingshead of GameZone praised the GameCube version for its graphics and music, but noted that 'there probably could be more' sound effects for 'a better experience.' Hollingshead, who felt that the game was not as fun as SpongeBob SquarePants: Battle for Bikini Bottom, also noted that the game's platform-based levels were not as fun as its racing levels, 'Maybe because they're dark and dimly lit for the most part, or because they feel small and contained.' Hollingshead wrote that the game was probably better for older players because of 'the slight difficulty in some of the jumping sequences, and the long races'.[11]
Other versions[edit]
Nintendo Power, reviewing the GBA version, noted the ability to change paths throughout the game, but wrote that 'some areas are more difficult to reach than they should be, making the platforming tricky at times.'[18] Hollingshead criticized the GBA version for its repetitive gameplay and its inclusion of Patrick as a playable character, writing that 'despite the appearance of a dual partnership in the game, it quickly becomes evident that it's really only one playable character that's been melded from two.' Hollingshead wrote that 'unlike the console versions, the story here feels tacked on and doesn't really do much to tie the levels together in any sort of cohesive manner.' Hollingshead praised the graphics and wrote that the music was 'the best part of the game,' but concluded that the console versions 'are much more fun.'[10]
Hollingshead praised the PC version for its graphics and sound, and wrote, 'The humor from the TV show has been translated very well to this computer game, and some of the dialogue is a riot. The characters all have funny things to say, and there are plenty of sight gags, too. Playing as Plankton was a great idea, and kids will love listening to the diminutive evil-ruler wannabe as he comments on the people and things around him.' However, Hollingshead – who felt that the game would be best for children who were between the ages of 6 and 10 – wrote that 'it's a short game, and because the adventure is the same each time through, there's not much replay value here.'[12]
Kristen Salvatore of Computer Gaming World felt that the PC version and its puzzles would appeal primarily to young children, but wrote that people expecting to 'play' the movie would be disappointed.[8] IGN's Levi Buchanan, who reviewed the cellphone game version, praised its graphics but criticized its simplicity. Buchanan wrote that the game 'certainly has plenty of goofball charm and personality', but concluded that it was 'something of a let-down' in comparison to previous SpongeBob cellphone games, as well as the 'pretty fun console version of the game'.[15]
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The GBA version sold an estimated 780,000 copies; in August 2006, the game was ranked at number 25 on Edge magazine's list of 'The Century's Top 50 Handheld Games,' arranged by number of copies sold.[24]
PlayStation 3 port[edit]
On February 5, 2012, it was announced that The SpongeBob SquarePants Movie would be coming to the PlayStation Store as a PS2 Classic on February 7, 2012.[25] The port was poorly received for numerous technical issues, including severe input lag, sound delays of up to one second during in-engine cutscenes, and stretching the 4:3 display to fill a 16:9 aspect ratio. The port was removed from the PlayStation Store shortly after release, with no official explanation given regarding its removal.[26]
See also[edit]
References[edit]
- ^ abc'The SpongeBob SquarePants Movie (GameCube)'. Metacritic. Retrieved October 25, 2016.
- ^ abc'The SpongeBob SquarePants Movie (PC)'. Metacritic. Retrieved October 25, 2016.
- ^ abc'The SpongeBob SquarePants Movie (PS2)'. Metacritic. Retrieved October 25, 2016.
- ^ abc'The SpongeBob SquarePants Movie (Xbox)'. Metacritic. Retrieved October 25, 2016.
- ^http://www.mobygames.com/game/spongebob-squarepants-the-movie
- ^ ab'The SpongeBob SquarePants Movie (GBA)'. GameRankings. Retrieved October 27, 2016.
- ^'The SpongeBob SquarePants Movie (Xbox)'. Computer and Video Games. April 1, 2005. Archived from the original on February 9, 2007.
- ^ abSalvatore, Kristen (February 2005). 'The SpongeBob SquarePants Movie'(PDF). Computer Gaming World. p. 85.
- ^'The SpongeBob SquarePants Movie (GameCube)'. Game Informer. December 2004. p. 167.
- ^ abHollingshead, Anise (December 15, 2004). 'SpongeBob SquarePants Movie (GBA)'. GameZone. Archived from the original on January 20, 2005.
- ^ abHollingshead, Anise (December 16, 2004). 'SpongeBob SquarePants Movie (GameCube)'. GameZone. Archived from the original on December 26, 2004.
- ^ abHollingshead, Anise (November 22, 2004). 'SpongeBob SquarePants Movie (PC)'. GameZone. Archived from the original on December 8, 2004.
- ^ abBedigian, Louis (December 13, 2004). 'SpongeBob SquarePants Movie (Xbox)'. GameZone. Archived from the original on December 23, 2004.
- ^ abCastro, Juan (October 28, 2004). 'The SpongeBob SquarePants Movie (GameCube)'. IGN. pp. 1–2. Archived from the original on November 26, 2007.
- ^ abBuchanan, Levi (November 17, 2004). 'SpongeBob SquarePants Movie (cell)'. IGN. Retrieved October 26, 2016.
- ^ abCastro, Juan (October 28, 2004). 'The SpongeBob SquarePants Movie (PS2)'. IGN. pp. 1–2. Archived from the original on February 12, 2007.
- ^ abCastro, Juan (October 28, 2004). 'The SpongeBob SquarePants Movie (Xbox)'. IGN. pp. 1–2. Archived from the original on May 3, 2007.
- ^ ab'The SpongeBob SquarePants Movie (GBA)'. Nintendo Power. December 2004. p. 154.
- ^'The SpongeBob SquarePants Movie (GameCube)'. Nintendo Power. December 2004. p. 146.
- ^'The SpongeBob SquarePants Movie (PS2)'. Official U.S. PlayStation Magazine. January 2005. p. 106.
- ^Price, Tom (December 2004). 'SpongeBob SquarePants: The Movie'. Official Xbox Magazine. p. 84.
- ^Ahearn, Nate (November 29, 2004). 'SpongeBob Squarepants: The Movie Review (Xbox)'. TeamXbox. Archived from the original on November 14, 2005.
- ^'The SpongeBob SquarePants Movie (Xbox)'. Play. January 2005. p. 69.
- ^'The Century's Top 50 Handheld Games'. Edge. August 2, 2006. Archived from the original on September 28, 2008.
- ^http://blog.us.playstation.com/2012/02/05/the-drop-week-of-february-6th-2012-new-releases/
- ^DidYouKnowGaming (September 24, 2016). 'SpongeBob Squarepants Games - Did You Know Gaming? Feat. Nostalgia Trip'. YouTube. DidYouKnowGaming. Retrieved September 9, 2019.
External links[edit]
- The SpongeBob SquarePants Movie at MobyGames
Nintendo Gamecube / GC GCN NGC ISOs
Genre: ActionPlatformerRating: ESRB: E
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Spongebob the movie game is an adventure-platformer that should be fun for eveyone to play. You must venture through a gauntlet of dangerous locations to retrieve a gold crown that was stolen by Plankton, and save a frozen Mr.Krabs from a firey fate. From scalng rocky cliffs to traversing lava lakes, it's an adventure of a life time. The game contains cutscenes straight from the movie and similar levels. The goal is to collect as many 'Goofy Goober Tokens' as possible. Failure to have a preset amount of these tokens by certain levels, the game will force you to go to previous levels and find more tokens. Although the primary objective is to get lots of tokens, an important secondary objctive is to collect as many manliness points as possibe. These ponts look like little floating dumbells with a color coordinated glow. Red=1, Yellow=2, Green=5, Blue=10, and the rarest Pink=50. Most breakable objects and enemies yield these points and can give you different amounts depending on how much you currently have. Throughout the game's non-driving levels, you control either Spongbob or Patric much of the time (of course you may need to switch for certain challenges). Many levels have these large, square tiles on the ground that teleport you to bonus challenges that reward you a token as the prize if you complete it. The challenges range from spongeball (navigating a sphereical Spongbob through numerous twists, turns, and obsticals), to floating block (guiding Patrick through a minefield of moving, spining, spiked, bouncy, and disappearing blocks. These are the hardest challenges in my opinion), to combat arena challenges (usually using Spongbob to defeat 3 waves of common enemies). As you progress through the game, these challenges get much harder. Other bonus challenges, which are found randomly, are the bungi (using Spongbob to break targets and avoid obsticals), and sonic wave challenges (Long, annoying challenges that require Spongeob to guide a sonic missle through tons of yellow rings and destroy the end target, you wont be able to do these missions until somewhere near the end of the game). Both Sponebob and Patrick unlock many unique moves that can be upgraded via collecting lots of manliness points into more powerful, better versions of the move. The driving levels feature two time challenges and one ring challenge. Oevrall, the game is a lot of fun, and progressively gets much harder. It's dfinitely worth a try.
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